A Practical Guide For visionOS Development using TCA (Part #4 — Create A Portal) Planets App
Discover how to create a 3D space portal and add planet information to your visionOS app in the final chapter of our TCA development guide.
A Practical Guide For visionOS Development using TCA (Part #3 — Handling Multiple Windows)
Managing multiple windows in visionOS apps just got easier! This blog shows how to dynamically open and close windows, complete with examples for handling actions like "openWindow" and "dismissWindow" to enhance user interaction.
A Practical Guide For visionOS Development using TCA (Part #2 – Handling Immersive Spaces)
This blog guides you in building a "Spaces" app for visionOS using The Composable Architecture. Discover step-by-step how to manage immersive spaces and leverage RealityKit for interactive 3D experiences.
A Practical Guide For visionOS Development using TCA (Part #1)
This blog focuses on building a Ticker app to understand TCA principles like state management and unidirectional data flow, setting the stage for more advanced features like immersive scenes and portal views in future posts.
Speed up searching in your app by using SQLite and FTS
Making a searchable list of 4,380 organizations in the geteduroam Android app turned out to be trickier than expected, with challenges like abbreviation matching and handling diacritics. Curious how we improved performance by 14x on older devices? Dive into the blog to see our solution!
Dynamic Font Sizes With Jetpack Compose
Are you having trouble coding your Dynamic font sizes with Jetpack compose? In this article our colleague Oya Canli will explain in simple terms and useful examples how you can code this too.
Customize pull-to-refresh on Android with Jetpack Compose
A blog article about adding pull-to-refresh on Android with Jetpack Compose. The default is not satisfying, we made it more similar to iOS.
Making widgets in swift
Widgets on Android are interactive mini-apps or extensions of a larger app. For example, you can display the weather overview, a mini music player on the phone's home page, or an interactive background. This article is about the basic set up of a widget on iOs. This article provides you with instructions and examples that you can easily follow.
Adding Wedge and Touch to Angle Input Control in SwiftUI
Last time it was showed how you can write a control for inputting an angle. This time we are improving the look of the control as well as adding touch input. If you are interested in coding it yourself, there are good and easily followable examples of coding in this article.